X particles cinema 4d r16
Turbulence Fluid Dynamics (TFD) makes physical simulations of fire, smoke, dust and other gaseous phenomena available directly in CINEMA 4D. TFD is designed to be easy to use, optimized for performance and produce very high quality results. Simulate fire, smoke, dust and other gaseous phenomena. It’s compatible with 64bit CINEMA 4D Prime, Broadcast, Visualize or Studio, R12 or newer. TurbulenceFD’s simulation pipeline implements a voxel-based solver based on the incompressible Navier Stokes equations. That means it uses a voxel grid to describe the volumetric clouds of smoke and fire and solves the equations that describe the motion of fluid on that grid.
For each voxel TurbulenceFD calculates the velocity of the fluid as well as several channels to describe properties like temperature, smoke density, amount of fuel, etc. This simulation process produces a voxel grid for each frame, which is cached on disk for use by the Volumetric Renderer. The biggest technological challenge in fluid simulation is the handling of the large amounts of data that a sequence of voxel grids requires. That is why TurbulenceFD’s simulation pipeline has been designed from the ground up to optimize performance. This includes a careful selection of efficient numerical methods that provide high accuracy and stability throughout the simulation pipeline.